So after cruisin the net, I found some fun reading over at the The Inquirer. There was an article talking about PS3.0, VS3.0 and the like. Now one part really cought ...
A programmable function in graphics cards that offers a programmer flexibility in rendering an image. The vertex shader is used to transform the attributes of vertices (points of a triangle) such as ...
Imagining a game as beautiful as Clair Obscur: Expedition 33 getting even prettier is a tall task, but there’s one thing that does the job: turning it into HD-2D pixel art, the striking art style ...
Fuad from The Inquirer is reporting that NVIDIA's upcoming G80 GPU will be DX10 compliant, but that it won't feature a unified shader architecture. Rumor has is ATI's R600 GPU will be a unified ...
Debut Of PowerVR SGX Wireless Graphics Accelerator Core Family Enables Industry Roadmap For Next Generation Mobile Devices London, UK, 29th July 2005: Imagination Technologies – a leader in silicon ...
A quantum leap in hardware development is a rare occurrence, but ATI has accomplished this with the Radeon 9700 Pro. Equipped with 110 million transistors, this high-performance graphics chip ...
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