NVIDIA released new drivers today that add DirectX Raytracing (DXR) support to GeForce GTX series GPUs, starting with the GeForce GTX 1060 6GB and running up to the GeForce GTX 1660 Ti. With these new ...
The launch of AMD Radeon RX 6000 Series graphics cards on November 18th will end NVIDIA’s monopoly on real-time raytracing. For the first time, gamers will have a choice of GPU vendors when buying a ...
The launch of AMD Radeon RX 6000 Series graphics cards on November 18 will end NVIDIA’s monopoly on real-time ray tracing. For the first time, gamers will have a choice of GPU vendors when buying a ...
DirectX 12 Ultimate is the next-generation application programming interface (API) for gaming graphics. It adds powerful new capabilities to DirectX 12, helping game developers improve visual quality, ...
As announced earlier, UL Benchmarks has now officially launched its first dedicated ray tracing benchmark, the 3DMark Port Royal. Using Microsoft’s DirectX Raytracing (DXR) API, the 3DMark Port Royal ...
As previously announced the Variable Rate Shading Benchmark is now available within 3DMark as part of a free update for 3DMark Advanced Edition and for 3DMark Professional Edition customers with a ...
3DMark has long been used to test and compare the performance of various kinds of devices. However, there is now a new and improved way to benchmark devices. 3DMark Wild Life allows users to test the ...
UL Benchmarks - the creator of the popular 3DMark graphics benchmark suite - has added a new update to the 3DMark application which further expands the capability of the 3DMark VRS feature test. UL ...
For the first time ever, a Futuremark benchmark is available as a cross-platform solution. This means you can use 3DMark and measure the performance of hardware running Windows, Windows RT, Android ...
Tomorrow the new 3DMark Speed Way GPU benchmark I system we’ll be launching capable of monitoring the graphics technology that will power the next generation of gaming experiences. From tomorrow ...
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