Mega Geometry is providing the next steps towards more detailed and efficient path tracing in large, open worlds.
Microsoft has released DirectX 12 Agility SDK 1.619 as the retail package that formalizes Shader Model 6.9 and expands the “shipping-ready” surface area for several Direct3D 12 features.
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Gamers were wrong: Ray-tracing makes a difference
For several years now, ray-tracing has been viewed as an unnecessary graphics feature that's more responsible for tanking your PC's performance rather than providing a better gaming experience. And to ...
The gaming industry has been a forefront for technology since its early days, pushing the expectations of things like handheld computing, online communication, and of course, graphics. For the last ...
AMD says it's about to adopt a "brand-new rendering approach" when it comes to ray tracing, and specifically path tracing, in the latest games, thanks to a new dedicated hardware block in its next-gen ...
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