For games to evolve, sometimes they need to take a step back. In an industry dominated by bigger budgets pushing graphics and game play along with dazzling complexity, it takes a small, independent ...
The Independent Game Festival (IGF) was created by the producers of the online and print magazine Gamasutra in 1998. Taking its cue from the Sundance Film Festival and its influence on Hollywood, the ...
A clearly delighted Mark Morris, Director and co-founder of Introversion said, "This is fantastic! It's an incredible honour to win one let alone three awards. We've worked night and day for the past ...
Introversion Software brings another uniquely retro-virtual experience to the PC with Darwinia. If you follow obscure basement-budget PC games, you're probably familiar with Introversion's first title ...
Survival & Crafting Clockwork Revolution dev InXile worked on a Wasteland VR survival game with DayZ's former director—until Xbox cancelled it Survival & Crafting A 'little educational game for middle ...
We all lament the dearth of original games on the PC platform, especially now we’re in the season of sports games which are about to have another year tagged onto the end of their titles. Yet original ...
Self-styled 'last of the bedroom coders' Introversion may have preached an independent mantra in the past, but its latest title sees them getting in to bed with one of the biggest corporations in ...
Introversion's Mark Morris and Chris Delay told the Eurogamer Expo this week that Darwinia+ will be submitted to Xbox Live Arcade certification in "the next few weeks", with a likely release "the next ...
Time for a Monday neologism: Post-genre. The theory goes like this. If we're looking at computer games, when videogame manufacture was first democratised by the appearance of home computers no one had ...