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"Low-effort slop": The creators of the Godot engine behind Slay the Spire 2 are cracking down on "vibe-coding" and now require genAI disclosures
The Godot Foundation have announced a crackdown on genAI code, including mandatory disclosures, following a wave of "demoralizing", "low-effort slop".
At risk of drowning in AI slop code, Godot is firming up its contribution requirements.
We can’t trust heavy users of AI to understand their code enough to fix it,' say maintainers who previously called the flood of vibe-coded pull requests 'demoralizing' ...
Godot developer Rémi Verschelde says a rise in AI-generated code is weighing down on the resources of its dedicated maintenance team. The open-source game engine has been around since 2014, but has ...
“Honestly, AI slop [pull requests] are becoming increasingly draining and demoralizing for #Godot maintainers,” Verschelde wrote on Bluesky in February.
The open-source game engine Godot has been available to the public since 2014, although for the majority of its existence it has maintained a fairly low profile within the development community. That ...
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