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unrealengine.com
Exporting Metahuman's Facial Control Rig animation to Maya controls
Hey there, I’m aware that you can import rig controls animation from Maya to Unreal’s Control Rig. But could it be done backwards? Let’s say that I’m generating the facial animation inside UE with Live Link, bake it down to the facial control rig and want to polish it in the Maya environment. Could it be done with the current tools?
Mar 1, 2023
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